ABOUTME

Tihomir Nyagolov

Experienced battle-hardened artist, that is communicative, ambitious and thinks out of the box. Works well under pressure and have acquired diverse experience in multiple art styles and engines. Fields of interest lie in the entertainment industry – able to create well thought, optimised and beautiful universes.


NOTABLE PROJECTS:

  • Unity - Book of the Dead – 2017
  • Unity - Adam - 2016
  • Assassin's creed 4 Black Flag - 2013


Full professional background & Portfolio:

Over 10 years of experience in the entertainment industry.


PUBLISHED PROJECTS:

  • Unity - Book of the Dead – 2017
  • Unity Adam Demo - 2016
  • Assassin's Creed Rogue (X360/PS3) - 2014
  • Assassin's creed 4 Black Flag (PC/XOne/PS4/X360/PS3) - 2013
  • Assassins Creed 3 Liberation (Playstation Vita) -2012
  • 9MM (Apple iPhone/iPad) 2011
  • Zombie Infection (Apple iPhone/iPad) - 2010


Specialties: Environment Art/Level Art/Technical Art, 3DS Max, ZBrush, Photoshop, After Effects, Vegas Pro, Anvil Engine, Unreal Engine 4, UDK Engine, Unity Engine.